
A few weeks ago Microsoft announced that players could set filters on in-game messaging based on four levels: Friendly, Medium, Mature, and Unfiltered. A new game called Concrete Genie tells the story of Ash, a bullied teen who fights back through creating art. Another game, Shredded Secrets, puts players in the shoes of the bullies and the bullied. All of these efforts demonstrate an anti-bullying movement in gaming, as spotlighted in this great article from JWT Intelligence - and it's a movement worth supporting and sharing.

These announcements may be more of a sign of the shift in retail than about these two in particular. Still, the two leaders stepping down are big personalities and it will be interesting to see how these two competitors change as their leaderships transition. At least one of the new leaders, John Donahoe, has an endearing backstory that portrays him as a likeable and forward-looking guy. Given they both start in 2020, five years from now it will be a fascinating case study to see how each big transition fared over the same period of time.

Though the claim from the headline is a bit sensational, this imagined reality is a scenario that could be possible if a bill dubbed the CASE Act actually passes through the Senate. It's intent is to help creators get compensated for their work, which is currently shared widely online without any compensation. Not a bad cause. Critics suggest the bill may encourage the growth of "copyright trolls" -- the people who just try to sue everyone and hope a few pay. Supporters suggest that's unlikely. Either way, the implication for each of us is, try to be more fair about the content we share and offer support directly back to the creators whenever we can.
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